Belt Tensioner QS-BT1

Date of availability: August
Brand: Qubic System
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1
Belt Tensioner QS-BT1

Belt Tensioner QS-BT1

Date of availability: August
Brand: Qubic System
Usual price €1.679,99
/
  • In stock
  • Stock:
  • Inventory on the road
VAT included. Shipping costs are calculated in the payment screen.

Powered by the same technology as the impressive QS-220, the QS-BT1 is a dual-channel, multi-purpose direct-drive seatbelt tensioner that increases the immersion in racing simulators like no other device in its class and price range. Not only can it supplement the force feedback offered by the direct drive Steering Wheels , but it also raises the level of the overall experience offered by the already highly immersive QS motion platforms, and if needed, it can even function as a stand-alone device on its own. Simulation of braking, lateral accelerations, high-speed cornering, wheel locking and loss of traction are some of the key features of the QS-BT1. Asymmetric engine vibrations and road surface effects, such as curbs, are also available for games that support them, and despite being designed primarily for racing simulation applications, with its 200 N of force per channel, the QS-BT1 can also be successfully used in flight simulators, to make you feel gigantic forces during high-G maneuvers.

 

IMPROVING THE AUTOMOTIVE BRAKING SIMULATION EXPERIENCE

The QS-BT1 significantly enhances the level of realism, giving gamers an unparalleled opportunity to dive deep into the intricate dynamics of braking.

This innovative device transforms car simulations into a thrilling and uniquely authentic experience, setting a new standard in the intensity and authenticity of virtual driving.

ADVANCED STEERING SIMULATION WITH DUAL TENSION TECHNOLOGY

Advanced dual-channel belt tensioner technology enables accurate simulation of overloads, creating a dynamic and realistic turning experience.

Feel the subtle reactions in the curves and have total control of the vehicle.

VIBRATION TO INCREASE IMMERSION

The QS-BT1 is an advanced seat belt tensioner equipped with innovative engine vibration technology. With this device, users can literally feel the pulsation of engine power, adding realism and intensity to their virtual driving experience.

Engine vibrations are precisely tuned to reflect changing road conditions, responding to dynamic accelerations and gear changes. The QS-BT1 allows users to fully immerse themselves in simulated automotive thrills, providing unforgettable sensations for both racing simulator enthusiasts and those seeking realistic automotive experiences.

REALISM IN GEAR SHIFTING

The QS-BT1 goes beyond traditional simulation experiences by introducing a revolutionary feature: gear shift sensation. Through its sophisticated technology, users can distinctively feel the transition between gears while the seat belts respond accordingly to gear changes.

This innovative integration enhances the overall realism of the driving simulation, providing users with tactile feedback that replicates the subtle dynamics of a real vehicle, making the virtual driving experience even more immersive and engaging.

DYNAMIC TURNING SENSATION

The QS-BT1 introduces an unprecedented level of realism to virtual driving by simulating G-forces during cornering. As you navigate the curves in the simulated world, the seat belts dynamically tighten, mimicking the lateral forces experienced in real driving. This unique feature not only provides a greater sense of immersion, but also adds a strategic element to the game.

Seatbelt tensioning not only makes the driving experience more authentic, but also serves as a tangible indicator of cornering intensity, allowing users to respond intuitively to simulated forces.

COMPATIBILITY WITH OTHER DEVICES

The QS-BT1 alone cannot create the feeling of forward acceleration and high-speed driving, especially when driving an electric vehicle, where there are no engine vibrations and only road noise. Even with all the effects adjusted, there is still a feeling that something is missing on long straights, in a formula car, driving at 300 km/h. Fortunately, the QS-BT1 is compatible with all motion platforms running Motion Systems technology (QS, PS, HS)* and also with our open source, easy-to-build WindSim, which can easily show you what it's like to drive a car without a roof in winter with a wig.

  • For motion applications from Racing Seats, the QS-BT1 can only be installed on the top frame of the motion platform.

BEYOND 4 WHEELS

Do you dream of becoming a fighter pilot? Do you want to experience the overload (G) that pilots feel?

The QS-BT1, with its impressive 41 kg/90 lbs of sustained pulling force, allows you to experience and feel the differences between 1G, 2G, 3G or even 9G. Positive G, negative G or both, it all depends on your preference, the sky is the limit, literally. Centrifugal forces, engine vibrations, cannon fire, missile launch or flare release [1] all generate accurate feedback through the QS-BT1 and immerse you deep into the simulation. The missing factor to tie your body to the Racing Seat, the stress you feel in your body during tight maneuvers, making you wonder if you really want to repeat the same maneuver, everything is finally present to bridge the gap between reality and simulation once again.

[1] Not all games support all effects.

SUCCEEDS WHERE MOTION PLATFORMS FAIL

Even the incomparable QS-220, with its impressive speed and rapid acceleration, fails in one specific area where surprisingly, no motion platform is better: the simulation of sustained prolonged forces. Classic motion platforms, even in 6DOF configuration, have no choice and must rely on the Earth's gravity when it comes to prolonged accelerations. Even at an inclination angle of 20 degrees, it only provides approximately 3.3 m/s² [1] of perceptible sustained acceleration, which, assuming a human chest weight of 50 kg, is equivalent to only 165 N of force. For 10 degrees, it would be 1.7 m/s² and 85 N of force. Any braking maneuver that requires both tilting and turning to simulate correctly drastically reduces the above forces. When compared to the QS-BT1, which generates 200 N per channel [2], it is clear that they belong to two different leagues. When both systems are combined, the motion platform does not need to focus so much on simulating prolonged accelerations and can use its full capability in everything else.

[1] For simplicity, simplified physics formulas are used and the different levels of human perception and tolerance to force simulations are omitted.

[2] The maximum force generated by the QS-BT1 per channel is 200 N (20.5 kg/45 lbs), combined is 400 N (41 kg/90 lbs).

RELIABLE SIMULATION SAFETY

The QS-BT1 stands out not only for its immersive capabilities, but also as the safest tool for experiencing the impact of road conditions and vehicle behavior safely. Necessary safety factors were included at every level of the design, including, but not limited to:

  • Selection of suitable motors and power supply which, combined, generate sufficient tractive force but, at the same time, the difference between the rated voltages prevents the motors from rotating too fast.
  • Selection of the right amount of traction force, which on the one hand is high enough to generate the necessary sensations, but on the other hand is safe for humans.
  • Implementation of our Motion-Lock[1] dual-channel self-evaluation system, which allows linking the QS-BT1 to a fully integrated Motion-Lock circuit together with various models of QS and QS-DD-20 motion platforms. [1] The Motion-Lock switch is not included in the box. When the QS-BT1 is connected to the existing Motion-Lock circuit (supplied by QS-210, QS-220, QS-V20, QS-S25 and QS-DD-20), no additional harness is required. If the QS-BT1 is to be operated with a separate Motion-Lock switch, an additional harness is required.

EFFECTS AVAILABLE FOR RACING APPLICATIONS:

  • BRAKING
  • LATERAL ACCELERATIONS
  • CENTRIFUGAL FORCE DURING CORNERING
  • WHEEL SKIDDING AND WHEEL LOCKING
  • REV LIMITER
  • ENGINE VIBRATIONS
  • GEAR CHANGE
  • LATERAL SKIDDING, LOSS OF TRACTION, OVERSTEER, OVERSTEER
  • VERTICAL G-FORCE
  • ROAD ROUGHNESS
  • PRE-IMPACT PROTECTION

FLIGHT APPLICATIONS:

  • G POSITIVE[1]
  • G NEGATIVE[1]
  • DECELERATION / SPEED BRAKING
  • CENTRIFUGAL FORCE DURING TURNS/TILTS
  • CANNON FIRING/MISSILE LAUNCHING
  • RELEASE OF FLARES

Taxes:
Simufy is based in the EU(Spain) and our website shows prices with or without our local VAT rate of 21% depending on your country. (based on your IP address).

For EU countries, we show prices including 21% VAT.

For countries outside the EU (including the UK), we show prices excluding 21% VAT.

For countries outside the EU, you should be aware that you may be liable for import duties. You should contact your local authority for an estimate of how much this will be, as it varies between countries and states. The product code or HS code we use for all our products is 9504500000, which is the globally recognised code for computer games and accessories.

Shipping costs:
Shipping costs are dynamically calculated at checkout based on the size and weight of the items in your cart and your address. If you add the products you want to your cart, go to the cart and fill in your address and postcode, then you will get an exact shipping price.

Spain (Peninsula) and Portugal:

  • SEUR 24 = 24/48h
  • UPS Standard = 48/72h

Spain (Canary Islands/Ceuta/Melilla): 

  • SEUR Maritime = 5-10 working days
  • Standard Paq. Standard = 6-12 working days

Europe:

  • SEUR Classic = 2-4 working days
  • UPS Standard = 3-5 business days

USA AND CANADA. USA and Canada:

  • SEUR Classic = 4-8 working days
  • UPS Standard = 5-8 business days

South America:

  • DHL = 5-9 working days
  • UPS Standard = 5-9 business days

Rest of the World:

  • DHL = 7-10 working days
  • UPS Standard = 7-10 business days

Cut-off times:
11 a.m. GMT+1 from Monday to Friday. We aim to ship all orders placed before 11:00 a.m. GMT+1 the same day, but during peak periods this is not always possible.

Tracking/Tracking:
As soon as your order is shipped, your tracking number will automatically be sent to the email address you provided in your order.

Please note that it is completely normal for multiple item orders to be split in transit. Each individual package is labelled and barcoded and will arrive at its destination. If you find that part of your order has been delivered and part is still in transit, this is almost always rectified within a day or two.

If you are concerned, you can contact the customer service department of your local freight forwarder with your tracking number.

Warranty:
If you have any problems with products that are still under warranty, you must first contact us by email at [email protected]. We will do our best to help troubleshoot the problem with you before contacting the manufacturer. If we are unable to fix the problem, the products must be returned to our warehouse, including details such as the serial number and any available backup images or video. Simufy will provide you with a return label and cover the cost of the return. We will then work with the manufacturer to resolve the problem as quickly as possible.

Please note that we do not issue replacements for any item under warranty until the manufacturer has repaired or replaced the item and returned it to us. If the manufacturer deems the problem is not covered under warranty, you will be billed for the inbound and outbound shipping charges due to return the item to you.
We offer a full 2 year manufacturer's warranty on all products unless otherwise stated.

Returns:
We like to make things as easy as possible, if you are not completely satisfied with your online purchase, you can return it with no administrative or handling fees. The item must be unused with original packaging and returned within 14 days of purchase for an exchange or full refund, less any one-way or return shipping charges imposed by the courier service.

Please note that we do not cover the cost of return shipping. We suggest using your national postal service to return the goods. If the goods do not reach us, we are not in a position to exchange or refund the item. The customer is responsible for the goods until they have been received by us.

When an item is returned, we will inspect and refund as quickly as possible, usually within 1-2 working days. The time it takes for refunds to be registered in the customer's bank accounts varies from bank to bank, but usually takes 1-3 working days.

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